The smaller the value, the lower you jump, and the greater the value, the higher you jump. Now let's adjust the Jump Height value in the Play Control subgraph. The smaller the value, the slower you move, and the greater the value, the faster you move. The game will restart at this defined speed every time. You can start by modifying the Start Speed of the game. You can swap out the 3D platforms with your preferred 3D objects. These represent the platforms you must jump on! The 2D Foreground Effects render group contains the 2D images used as instructions on the screen. In the Hierarchy panel, there is a Platforms object with 6 duplicated platform objects. Open Effect House, go to Templates, click the Community Center tab, and select the Parkour Game template. Use the Parkour Game template to create a game where you jump on platforms to earn points! This template was created by How to Use This Template
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